The lonely economy, which can also be called "one person's economy", is a kind of consumption behavior influenced by emotions, derived from personal emotional sustenance and life convenience needs, and forms an industrial chain. According to statistics from the Ministry of Civil Affairs, the number of single adults in China exceeds 200 million, of which more than 77 million live alone. Even if half of single adults are taken as the market base, the market size will exceed 300 billion yuan if the monthly per capita consumption is 3,000 yuan.
Unlike the older generation's attitude towards loneliness, today's young people especially enjoy loneliness. In their view, loneliness is not shameful, on the contrary, they have a "lonely" mentality - rather than compromise in the crowd, it is better to choose to be alone, and this is by no means lonely.
Your loneliness, big data knows
Nothing understands a person's loneliness better than big data.
With a "green code" in your mobile phone, you can check any place you have been. Under the monitoring of big data, a person's Weibo account, WeChat ID, various consumption data, where he appears every day, facial features, gait characteristics, and even idiomatic sentence patterns and common words when writing articles, etc., are all like Like particles under a microscope, they can be clearly seen and identified. If you combine the mobile phone models used by each person and analyze their consumption records, you can even grasp the consumption habits of different income groups.
Surveys show that when people are alone, they tend to buy more expensive spiritual products or services. If a person has to discuss with his spouse or parents when buying things, his buying behavior cannot truly reflect his consumption tendency and brand preference, and all kinds of big consumption data about him will be distorted. Only when he is alone, really being himself and buying what he wants, does his purchase represent himself.
The Maimai Data Research Institute found that 57.69% of the lonely people said that they would consume in order to resolve loneliness; 26.63% were not sure whether they would consume, depending on the specific situation. Some people spend their money on playing games, some are keen on shopping, some turn loneliness into appetite, or give rewards to anchors—because of the feeling of companionship.
Wu Xiaojing, the co-founder of Maimai, said: "With modest wages, mobile phones worth thousands of dollars, and a network that is sometimes fast and sometimes slow, people hope to have various ways to relieve loneliness. One of the most effective methods is One is to buy, buy, buy.”
In the context of consumption upgrades, it seems that one’s activities have become less difficult. If you don’t want to cook, you can use your mobile phone to order food; if you don’t have help when you move, you can find a moving company; the variety of products on the e-commerce platform greatly reduces the chance of shopping alone; even when you go to the supermarket, you can also choose online shopping Express service with one-hour delivery.
All kinds of services that promote the convenience of life all express that a person can live comfortably.
The lonely economy has an obvious consumption feature, that is, self-pleasing consumption. It is different from conspicuous consumption to please others, and pays more attention to one's own needs, manifested as "experiential consumption" and "paying for one's own hobbies". In addition, the lonely economy also has the characteristics of private consumption, and loneliness and youth are important driving forces for private consumption.
Xu Leilei calls herself an "old literary and artistic young woman" and "mother-fetal solo". Her daily routine is to stay at home alone on weekends and watch paid videos, and to eat three meals a day through takeaway; she also buys blind box tickets, and the easiest way to travel is by herself. Every "6.18" or "Double Eleven", she is actively "shopping", and there is a mountain of snacks at home.
Xu Leilei said: "I feel very comfortable alone. The convenience brought by the Internet can fully meet all the needs of a person's life. At present, I don't want to save money, I just want to have fun in time. In fact, there are many people around me. The same goes for colleagues and friends, who 'disappeared' on weekends in tacit agreement."
The Loneliness Economy Begins
Some people say that one-person restaurants, one-person KTV, and even takeaway and mobile games are all new industries born and popular because of loneliness. The various needs of a person's life contain huge business opportunities. At the same time, lonely consumers also react on social networks, online shopping, games, takeaways, etc., making the business of related companies more prosperous.
Li Meng, the founder of IMS New Media Business Group, called this economic model "the LOHAS model for one person". In his view, the economy for one person is a new business layout.
According to data from the Ali Research Institute, among the post-95s and post-00s, 54% watch movies alone, and 33% order takeaway alone. Based on these data, Ali's e-commerce system began to promote one-person food, one-person rental, one-person travel, one-person hot pot, mini appliances, self-service singing bars, etc.
Take mini KTV as an example. In the past two years, small glass rooms have appeared at the entrance of many supermarkets and shopping malls, with two high chairs, two microphones, a screen and a blinding disco ball. This is the standard of mini KTV. match. Except for some young lovers, I often see someone singing intoxicatedly alone in the glass room.
The shopping mall downstairs of Li Nan's house had a batch of mini KTVs stationed there last year, and he would sing a couple of songs when he was bored. Li Nan said: "Going to traditional KTV not only invites people, but also may have to grab mics. It is better to sing by yourself. Mini KTV is very good. You can practice songs by yourself, but it is a bit expensive."
Survey data shows that in 2018, China's offline mini KTV The market size of KTV has reached 6.86 billion yuan, and it is estimated that the market size will reach about 31 billion yuan in 2022. These facilities, similar to telephone booths, are often located in the corners of shopping malls, and can be covered by curtains. The sound insulation effect is excellent, which fully meets the lonely needs of single people, and avoids the embarrassment of social terror being forced to sing K in public.
In order to avoid the embarrassment of eating alone, one-person restaurants came into being. The exquisite and beautiful cubicles create a semi-enclosed independent space in the noisy environment of restaurants, creating a decent dining environment for those who eat alone. The cubicle is equipped with charging facilities and Wi-Fi, and is unlimited in time.
In Haidilao, if you are dining alone, the waiter will put an oversized teddy bear on the seat opposite you, giving you the feeling that someone is eating with you. While this approach doesn't really alleviate loneliness, it's still been well-received by many singles.
Japan's Ichiran ramen is the ultimate food for one person. Customers first place their orders at the self-service ordering machine at the entrance, and each person has a small booth. The clerk serves food from behind the curtain. If you want to add food, you can press the small bell on the table, and you will not be disturbed by others throughout the process. In China, meals specially prepared for one person, such as Xiabuxiabu, Zhengxian revolving sushi, Helu revolving sushi, and Liuding one-person cooking pot, are also highly sought after.
In 2018, the number of game users in China reached 626 million. Online games are an important way to relieve loneliness, among which single users contributed more than half of the sales. After e-sports got its name rectified by the Ministry of Human Resources and Social Security in April 2019, game play has also risen rapidly and formed a relatively complete industrial chain.